Grover The Wild

The "soul of the forest" isn't some invisible spirit or comforting poem about being "one with nature", it's an angry, walking tree with a huge stone axe. After decades of peaceful slumber since the last time Grover had to walk the land — to help put down the Scourges — he awakened once again to find the forests of the Realm threatened by the spread of civilizations, rampant industrialization, and the all-consuming fires of war. Hefting his trusty axe, he stomped into battle once again intent on destroying anything and anyone who would harm the natural world. As time went on, he learned to trust others who stood for nature enough to join the Paladins in their fight to protect the Realm.


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Health: 2300
Speed: 360

Top 5 Decks

Rampant Blooming
Verdant Expanse
4
Unstoppable
3
Fatalis
5
Pick Up
1
Adrenaline
2
Ferocity
Adrenaline
5
Chop Down
5
Chopper
2
Fatalis
1
Unstoppable
2
Rampant Blooming
Barkskin
1
Fatalis
3
Perennial
5
Verdant Expanse
5
Gentle Breeze
1
6.6 Harrasser
Anonymous
Deep Roots
Verdant Expanse
5
Adrenaline
1
Gentle Breeze
5
Vine Grasp
3
Pick Up
1
Rampant Blooming
Verdant Expanse
5
Perennial
5
Adrenaline
1
Rebound
2
Vine Grasp
2

Show all Grover decks Create deck for Grover


Talents

Deep Roots
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+5% Damage and +10% Healing Done)
Crippling Throw
Ferocity
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage Done)
Weapon
Rampant Blooming
Heal for a burst of 300 and an additional 200 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing Done)
Vine

Cards

Adrenaline
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
1
Barkskin
Increase your maximum Health by 75-375.
Armor
1
Chop Down
Reduce the Cooldown of Crippling Throw by 0.6-3s.
Crippling Throw
1
Chopper
Heal for 50-250 after hitting an enemy with Crippling Throw.
Crippling Throw
1
Fatalis
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6-3s.
Crippling Throw
1
Force of Nature
Gain a 150-750-Health Shield for 3s after dropping to or below 50% Health.
Armor
1
Gentle Breeze
Increase your allies' Movement Speed by 5-25% for 4s after they are Healed by Blossom.
Blossom
1
Heavenly Agility
Gain a 100-500 Shield for 3s after using Vine.
Vine
1
Nature's Quickness
Increase your Movement Speed by 8-40% for 2s after using Vine.
Vine
1
Overgrowth
Reset the Cooldown of Vine after dropping to or below 15-75% Health.
Vine
1
Perennial
Reduce the Cooldown of Blossom by 0.4-2s.
Blossom
1
Pick Up
Reduce the Cooldown of Vine by 1-5s after hitting an enemy with Crippling Throw.
Crippling Throw
1
Rebound
Increase your Healing received by 5-25% while at or below 50% Health.
Armor
1
Unstoppable
Reduce your damage taken by 6-30% for 4s after using Blossom.
Blossom
1
Verdant Expanse
Increase the radius of Blossom by 4-20%.
Blossom
1
Vine Grasp
Increase the range of Vine by 10-50%.
Vine
1

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