Nade'N'Run

by TeX AcE1322
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Cardio
Heal for 300 per second while using Hustle.
Hustle
Scramble
Reduce damage taken by 3-15% while using Hustle.
Hustle
5
Guerrilla Warfare
Reduce the Cooldown of Frag Grenade by 0.2-1s every 1s while Hustle is active.
Hustle
5
Fire in the Hole
Generate 6-30 Ammo for each enemy hit with Frag Grenade.
Frag Grenade
3
Compensator
Reduce your weapon recoil by 20-100% while using Iron Sights.
Iron Sights
1
Speed Load
Generate 7-35 Ammo after getting a Killing Blow or Elimination.
Weapon
1

Guide

The whole point of this build is to have fun while dealing damage without sweating. It is also a very irritating build for the opponents.

The build is pretty obvious from the title and that all you have to do is throw a grenade and then run away.
This build also meant for you to flank to kill the supports and not to focus on the tanks (more info later)

This is useful in a 1v1 as when/if you get low health or run out of ammo you can throw a grenade at the floor and then run away. If the person is chasing you they will get damaged so you get 18 ammo to fight back.

The recommended items bought are Haven, Chronos, Nimble, and Kill to heal as they all help the build (Haven for more DR, Chronos for faster grenades, Nimble to get away from fights easier and is generally really annoying for the opponents, and Kill to heal so that your more suitable for the next fight). However, you can change these based on the game but these are the recommended items you should buy.

Compensator and Speed load you are able to change but they are highly recommended as some low-level cards don't have a high impact whereas these do at a low level. It just gives you a bit more stability on your aim (if you need it) and it gives you a little bit of ammo when you get an elimination so that you can recover faster for the next fight/1v1

This build is incredibly annoying for the opponents so you might get a lot of people targeting you and solo-ulting you.

I suggest targeting support the most but also target damage and flanks. Targeting the support it will put pressure on the rest of the team meaning the support will focus on you and the damage as well. This is when the build comes in as you can 1v1 that damage or support if you are able to kill the damage focus the support if you are able to kill the support run away or challenge the damage trying to protect the support depending on your health, grenade cooldown and ammo. If both support and damage are in the back try to get your focus on the damage so they chase you and then you can get the private 1v1 so that you can hopefully win and then able to kill the support after. After getting the elim on both/one run away to your team.