Buck

Buck's fighting style is informed by his diverse and complicated experiences, which are just as unique and esoteric. Pulling from his past experiences in the Thousand Hands Guild, he effectively combines them wtih the self-discipline of a devout monk, clever ambush tactics commonly used by underworld thugs, and the skills and weaponry of a front-line soldier into something more than the sum of its parts. Once a loyal member of the Sentinels, he returned to Crosswind Hold to join the Resistance in their struggle against the Magistrate. Now, he works with various friends and foes alike to support the Paladins & fight back against both his former groups.


Who is Buck strong against? Who counters Buck?
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Health: 2300
Speed: 370

Top 5 Decks

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Bounce House
Momentum
5
Leg Day
2
Stomping Ground
5
Exhilarate
2
Vigor
1

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Talents

Bounce House
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Heroic Leap
Bulk Up
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Recovery
Ensnare
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Net Shot

Cards

Bully
Gain 12-60% Lifesteal against targets Slowed by Net Shot.
Net Shot
1
Concussion
Reduce the Cooldown of Net Shot by 1-5s.
Net Shot
1
Deep Breath
Reduce your damage taken by 6-30% for 2s after using Recovery.
Recovery
1
Exhilarate
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1-5s.
Heroic Leap
1
Giga Siphon
Increase your Movement Speed by 12-60% while Recovery is active.
Recovery
1
Gotcha
Increase your Movement Speed by 10-50% for 3s after using Net Shot.
Net Shot
1
Leg Day
Increase the jump strength of Heroic Leap by 5-25%.
Heroic Leap
1
Momentum
Reduce your damage taken by 5-25% for 4s after using Heroic Leap.
Heroic Leap
1
No Escape
Increase your Movement Speed by 7-35% for 5s after getting a Killing Blow or Elimination.
Weapon
1
Rapid Sustain
Increase your Healing received by 5-25% while at or below 50% Health.
Armor
1
Reconstruction
Reduce the Cooldown of Recovery by 1-5s.
Recovery
1
Seismic Wave
Reduce the Cooldown of Heroic Leap by 0.5-2.5s.
Heroic Leap
1
Stomping Ground
Reduce all active Cooldowns by 14-70% after getting an Elimination.
Weapon
1
Street Sweeper
Increase your Reload Speed by 7-35%.
Weapon
1
Tangled
Increase the duration of Net Shot's Slow by 0.3-1.5s.
Net Shot
1
Vigor
Regenerate 1 Ammo every 0.5s for 0.5-2.5s after activating Recovery.
Recovery
1

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